LevelDB v1.19 Release Notes
Release Date: 2016-08-11 // over 7 years ago-
- โ A snappy change broke test assumptions about the size of compressed output. Fixed.
- ๐ Fix problems in LevelDB's caching code.
- ๐ Fix LevelDB build when asserts are enabled in release builds. (#367).
- Change std::uint64_t to uint64_t (#354).
- ๐ Fixes a bug encountered when reading records from leveldb files that have been split, as in a [] input task split.
- โ Deleted redundant null ptr check prior to delete. (#338).
- ๐ Fix signed/unsigned mismatch on VC++ builds.
- ๐ Putting build artifacts in subdirectory.
- โ Added continuous build integration via Travis CI.
- ๐ฒ log compaction output file's level along with number.
- Misc. improvements to README file.
- ๐ Fix Android/MIPS build (#115).
- ๐ง Only compiling TrimSpace on linux (#310).
- ๐ Use xcrun to determine Xcode.app path instead of using a hardcoded path.
- โ Add "approximate-memory-usage" property to leveldb::DB::GetProperty.
- โ Add leveldb::Cache::Prune.
- ๐ Fix size_t/int comparison/conversion issues.
- โ Added leveldb::Status::IsInvalidArgument() method.
- ๐ Suppress error reporting after seeking but before a valid First or Full record is encountered.
- #include -> (#280).
- ๐ฒ Now attempts to reuse the preceding MANIFEST and log file when re-opened.
- โ Add benchmark that measures cost of repeatedly opening the database.
- โ Added a new fault injection test.
- โ Add arm64 support to leveldb.